Software Engineer, Site Reliability and Architecture (伺服器維運與架構可靠度改良)
Basic understanding of networking theory and protocols (layer 3 and above, such as DNS, TCP/IP, HTTP/HTTPS) Basic knowledge of database management systems Be able to perform tasks on Linux OS such as scheduling jobs, managing file system, or mount/unmount disks Minimum 4 years experience in any programming languages Self-motivation 【申請資料】 • 簡歷 • Github 連結(如果有的話) • 成績單(最近畢業的申請者、剛退伍的申請者或工作經驗不足 3 年的申請者) A well-run game operation relies on stable server infrastructures, effective outage prevention, and an agile response team. Rayark is seeking an experienced software engineer in site reliability to monitor, improve, and design our server infrastructures. We want to hear from engineers who know to build and maintain a scalable and highly available service. He/she will develop strategies and tools to operate large-scale distributed systems and troubleshoot system issues causing incidents. You will start by facilitating and deploying all kinds of services to the Google Cloud Platform. Then you will collaborate with backend engineers to design high-quality architecture to build scalable and reliable services. Maintain production services availability. (on-call) Troubleshoot system issues Develop strategies and tools to operate large-scale distributed systems. Improve the architecture design of web services to improve availability, scalability, and maintainability.公司地址:
台北市信義區東興路47號1樓其他:
Experience with cloud services, especially GCP (Google Cloud Platform) Experience with container technologies (Docker, Kubernetes) -2024-11-19